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AI Insights · Timothy · January 2022

Top 5 Boat Games on Android in Oceania Q4 2021

In Q4 2021, the top 5 boat games on Android in Oceania showed varied performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at their metrics.

Top 5 Boat Games on Android in Oceania Q4 2021

In the fourth quarter of 2021, the top 5 boat games on the Android platform in Oceania showcased diverse trends in weekly downloads, revenue, and active user activity. Below is a detailed analysis of each game's performance based on data from Sensor Tower.

Battle Warship: Naval Empire from Special Gamez experienced fluctuations in weekly revenue, peaking at around $12K in early October and ending the quarter at approximately $6.1K. Weekly downloads saw a decline from 343 at the start of the quarter to 192 by the end, while weekly active users dropped from 301 to 204 over the same period.

Sea Port: Cargo Boat Tycoon by Pixel Federation Games had a steady increase in weekly downloads mid-quarter, reaching a high of 1.3K in early November before tapering off to 337 in the final week of December. Weekly revenue peaked at $1.4K in early November, then decreased to $604 at the close of the quarter. Active users saw a peak of 1.6K in early November, ending at 931.

Battle of Warships: Online from MobileGDC showed stable weekly downloads, starting at 358 and slightly dropping to 344 by the end of December. Revenue saw a minor peak of $802 in early November, with a low of $360 in late November. Active users remained relatively stable, starting at 1.3K and ending at 1.26K.

Port City: Ship Tycoon, another title from Pixel Federation Games, had its weekly downloads peak at 791 at the beginning of the quarter, tapering to 500 by the end. Revenue saw a significant peak of $668 in mid-December before closing at $446. Active users fluctuated, starting at 1.3K, dropping mid-quarter, and then rising to 841 by the end.

Virtual Regatta Offshore by Virtual Regatta SAS maintained a consistent number of weekly active users, staying around 1.9K throughout the quarter. Despite low download numbers, weekly revenue saw a peak of $494 in the last week of December, up from $357 at the start of the quarter.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022